Trippe, Man-eating Plant
Character design process
Modeling time = 2:18 hours
UV layout time = 1:44 hours
Texture time = 1:46 hours
Skeleton/IK creation = 35 minutes
Controllers creation/setup = 2:01 hours
Blend shape time = 1:16 hours
Enveloping time = 1:53 hours
Total Time = 11 hours and 33 minutes
# of controllers = 24 controls with 91 keyable attributes (arms,
fingers, head, body, legs, feet, speaking, eye emotions)
# of Blend shapes = 17
512 x 512 texture resolution
Polygon count = 1718 (proxy cage)
Model, textures, skeleton and lighting done in Maya 5.